Dec 28, 2010

Specialty Priests of the Westron Church (part 3)

These are the priests affiliated with the Goddess of Agriculture, Corrise.

Corrise - Goddess of Agriculture
  • Priest's Alignment: Neutral Good
  • Minimum Abilities: Wisdom 11, Constitution 12. Wisdom or Constitution 16 means +5% experience; Wisdom and Constitution 16 means +10% experience.
  • NWP and WPN Prof: Agriculture (required). No Weapons required; NWPs allowed: Priest, General.
  • Weapons and Armor: Bill, flails (both), hand-throwing axe, scythe, sickle. Armor Permitted: All non-magical non-metal armor, all non-magical (non-metal) shields.
  • Restrictions: None.
  • Major Spheres: All, Creation, Divination, Plant, and Summoning (can only use wall of thorns , weather summoning , and creeping doom from this sphere).
  • Minor Spheres: Animal, Healing, Protection, Sun, and Weather.
  • Powers: Identification A priest of Corrise can examine any normal (non-magical) plant and determine if it is healthy, if not what is wrong with it, where it naturally grows, etc; Create Food and Water (Priest can cast this once per day, for free); Immune to any food poisoning from vegetable source; Heroes' Feast - at 8th Level can cast this once per day.
  • Symbol: Sheaf of Wheat
Green Man - Demigod of Vegetation and Plants, husband of Corrise
  • Priest's Alignment: True Neutral, Neutral Good, or Lawful Neutral
  • Minimum Abilities: Wisdom 9. Wisdom 16 means +10% experience.
  • NWP and WPN Prof: Herbalism (required). Sickle Weapon required; NWPs allowed: Priest, General, Warrior.
  • Weapons and Armor: Club, quarterstaff, scythe, sickle. Armor Permitted: No armor; all wooden shields (no metal or leather).
  • Restrictions: May not wear Leather or Furs in their clothing.
  • Major Spheres: All, Divination, Healing, Plant, Protection, Summoning, Weather.
  • Minor Spheres: Combat, Creation, Guardian, Necromantic, Sun.
  • Powers: Identify any plant (magical or non-magical) perfectly; Pass through Overgrowth (as per Druid, but at 1st level).
  • Symbol: Oak Leaf and Acorn.
Saint Ermo - Patron Saint of the Earth and Building
  • Priest's Alignment: True Neutral.
  • Minimum Abilities: Wisdom 12. Wisdom 16 means +10% experience.
  • NWP and WPN Prof: Required one of (Mining, Stonemasonry). No Weapons required; NWPs allowed: Priest, General.
  • Weapons and Armor: Club, dagger/dirk, knife, mace, maul, morning star, picks (all), scythe, sickle, sling, staff sling, stiletto, warhammer. Armor Permitted: All non-magical non-metal armor, all non-magical non-metal shields.
  • Restrictions: None.
  • Major Spheres: All, Creation, Elemental (the priest may only use spells dealing with dust, stone, rock, mud, and earth, plus transmute metal to wood ), Plant, Summoning.
  • Minor Spheres: Animal, Divination, Healing, Protection.
  • Powers: Immune to all Snake venoms (+3 to saving throw); Detect grade or slope as per Dwarf (if character is already a Dwarf, then chances improve by 1 on the dice); Determine approximate depth underground as per Dwarf (if character is already a Dwarf, then chances improve by 1 on the dice).
  • Symbol: Stone.
  • Homehall Cathedral, in Gorrem
  • Monastery - Harmonious Reflectory of Order in Octorix, Barony of Henn
Brother Rudiger - Patron Saint of Home and Community- detailed writeup here.
  • Priest's Alignment: Any non-evil alignment.
  • Minimum Abilities: Wisdom 10, Charisma 12. Wisdom or Charisma 16 means +5% experience; Wisdom and Charisma 16 means +10% experience.
  • NWP and WPN Prof: Local History (required). No Weapons required; NWPs allowed: Priest, General.
  • Weapons and Armor: Dagger/Dirk, Knife, Flails (both), Morningstar. All armors and shields allowed.
  • Restrictions: Priests of the order of Brother Rudiger must always wear vestments indicating their priestly status.
  • Major Spheres: All, Creation, Healing.
  • Minor Spheres: Combat, Protection.
  • Powers: Incite Berserker Rage (A willing warrior may be incited at most 1 time per day. It takes 1 round for the priest to incite the warrior. Then the warrior has +2 to hit and damage, and cannot leave the field of battle while foes still face him. Once he leaves, he chooses whether or not to emerge from the rage); Soothing Word 3x a day (can remove a Fear spell or calm down animals or monsters up to 2x the priests level); Turn Undead (as per Cleric in PHB);
  • Symbol: Knotted golden rope.
Saint Lilliane - Patron Saint of Orphans and the Dispossessed
  • Priest's Alignment: Neutral Good, Lawful Good, Lawful Neutral.
  • Minimum Abilities: Wisdom 12, Strength 12. Wisdom or Strength 16 means +5% experience; Wisdom and Strength 16 means +10% experience.
  • NWP and WPN Prof: Healing (required). No Weapons required; NWPs allowed: Priest, General.
  • Weapons and Armor: Dagger/dirk, knife, stiletto, swords (all). Armor Permitted: All armor, all shields.
  • Restrictions: May never turn away an individual looking for hospitality.
  • Major Spheres: All, Charm, Healing.
  • Minor Spheres: Combat, Creation, Divination, Protection.
  • Powers: Soothing Word 3x a day (can remove a Fear spell or calm down animals or monsters up to 2x the priests level); Laying on Hands (as per Paladin in PHB)
  • Symbol: Open Hands.
  • Tolbe Cathedral - in Botts (also known as the Orphans' Cathedral)
Saint Varina - Patron Saint of Vineyards and Wine
  • Priest's Alignment: Neutral Good, Chaotic Good.
  • Minimum Abilities: Wisdom 9. Wisdom 16 means +10% experience.
  • NWP and WPN Prof: Brewing (required). No Weapons required; NWPs allowed: Priest, General.
  • Weapons and Armor: Club, scythe, sickle. Armor Permitted: All armor and shields.
  • Restrictions: None.
  • Major Spheres: All, Charm, Elemental, Plant, Protection.
  • Minor Spheres: Divination, Healing, Sun, Weather.
  • Powers: Immune to the effects of Alcohol; Soothing Word 3x a day (can remove a Fear spell or calm down animals or monsters up to 2x the priests level); Turn Undead (as per Cleric in PHB); Constitution raised to 18 at level 8.
  • Symbol: Bunch of Grapes.
Saint Norena - Patron Saint of Fire and Comfort
  • Priest's Alignment: Neutral Good, Chaotic Good, True Neutral.
  • Minimum Abilities: Wisdom 10, Intelligence 10. Wisdom or Intelligence 16 means +5% experience; Wisdom and Intelligence 16 means +10% experience.
  • NWP and WPN Prof: Firebuilding (required). No Weapons required; NWPs allowed: Priest, General, Wizard.
  • Weapons and Armor: Bill, dagger/dirk, knife, stiletto, swords (all). Armor Permitted: All metal armor, all metal shields.
  • Restrictions: None.
  • Major Spheres: All, Elemental (the priest may only use the spells whose names include the words Fire, Flame, Heat, Pyrotechnics, and the spell chariot of Sustarre ), Sun.
  • Minor Spheres: Charm, Divination, Healing, Necromantic, Protection, Weather.
  • Powers: Soothing Word 3x a day (can remove a Fear spell or calm down animals or monsters up to 2x the priests level); Immune to fire and heat attacks (+2 to saving throw); Create Food and Water once per day.
  • Symbol: Cooking Fire.
  • Appuco Fast cathedral - Khomaes
Olimo Vis - Demigoddess of Autumn and the Harvest
  • Priest's Alignment: Lawful Good, Chaotic Good, Neutral Good.
  • Minimum Abilities: Wisdom 10, Intelligence 10. Wisdom or Intelligence 16 means +5% experience; Wisdom and Intelligence 16 means +10% experience.
  • NWP and WPN Prof: No Weapons required; NWPs allowed: Priest, General.
  • Weapons and Armor: Club, quarterstaff, scythe, sickle. Armor Permitted: No armor; all wooden shields (no metal or leather).
  • Restrictions: None.
  • Major Spheres: All, Divination, Healing, Necromantic, Plant, Summoning, Weather.
  • Minor Spheres: Animal, Charm, Creation, Elemental, Protection, Sun.
  • Powers: Immunity (automatic successful save) vs. all priest spells of the Elemental Sphere, and wizard spells with coldness and/or heat in their name; Soothing Word 3x a day (can remove a Fear spell or calm down animals or monsters up to 2x the priests level).
  • Symbol: Leaf.
Elongar Suu - Demigoddess of Summer and Growth
  • Priest's Alignment: Neutral Good, Chaotic Good.
  • Minimum Abilities: Wisdom 10, Dexterity 10. Wisdom or Dexterity 16 means +5% experience; Wisdom and Dexterity 16 means +10% experience.
  • NWP and WPN Prof: No Weapons required; NWPs allowed: Priest, General.
  • Weapons and Armor: Bows (all), Club, quarterstaff, scythe, sickle. Armor Permitted: All armor; no shields.
  • Restrictions: None.
  • Major Spheres: All, Animal, Healing, Plant, Weather.
  • Minor Spheres: Divination, Guardian, Protection, Summoning.
  • Powers: Identification of the time of day, whenever outside; Turn Undead (as per Cleric in PHB);
  • Symbol: Tree.
Neuvirra Oss - Demigoddess of Spring and the Planting
  • Priest's Alignment: True Neutral, Neutral Good.
  • Minimum Abilities: Wisdom 10, Strength 10. Wisdom or Strength 16 means +5% experience; Wisdom and Strength 16 means +10% experience.
  • NWP and WPN Prof: No Weapons required; NWPs allowed: Priest, General.
  • Weapons and Armor: Club, scythe, sickle. Armor Permitted: All non-magical non-metal armor, all non-magical (non-metal) shields.
  • Restrictions: None.
  • Major Spheres: All, Charm, Combat, Plant.
  • Minor Spheres: Divination, Healing, Weather.
  • Powers: Charm/Fascination (Works as the 3rd level Wizard Spell suggestion, but cannot be used in combat); Turn Undead (as per Cleric in PHB).
  • Symbol: Sapling.
Frigia Nor - Demigoddess of Winter and Feasting
  • Priest's Alignment: Neutral Good, Lawful Good.
  • Minimum Abilities: Wisdom 10, Constitution 10. Wisdom or Constitution 16 means +5% experience; Wisdom and Constitution 16 means +10% experience.
  • NWP and WPN Prof: No Weapons required; NWPs allowed: Priest, General.
  • Weapons and Armor: Bill, flails (both), hand-throwing axe, scythe, sickle. Armor Permitted: All non-magical non-metal armor, all non-magical (non-metal) shields.
  • Restrictions: None.
  • Major Spheres: All, Creation, Elemental, Protection, Weather.
  • Minor Spheres: Animal, Divination, Healing, Plant.
  • Powers: Create Food and Water (once per day); Soothing Word 3x a day (can remove a Fear spell or calm down animals or monsters up to 2x the priests level);
  • Symbol: Bare tree.
  • Sky Cathedral in Werms.

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